I've been using gcodetools successfully to create some basic pocketing and milling operations. I like the simplicity of the tool set and am looking to help improve it. As I think you've seen, the Inkscape offset feature, which the area function relies upon quite heavily, suffers from several bugs. Since its not clear when those will be fixed, I have been wondering about the feasibility of making use of parts of skeinforge. Specifically, the Fill plugin:
http://www.bitsfrombytes.com/wiki/index ... forge_Fill
Seems like a promising way to generate area fills in a potentially better way than relying on the the Inkscape offsets.
Since skeinforge is also written in python, and works with svg, the integration might be fairly straightforward. However, I am wondering if anyone has already looked at this and encountered any problems.
Thanks,
Scott